struct
#include <src/vt/messaging/active.h>
BufferedActiveMsg Holds a buffered active message, used internally.
Public types
- using MessageType = MsgSharedPtr<BaseMsgType>
Constructors, destructors, conversion operators
- BufferedActiveMsg(MessageType const& in_buffered_msg, NodeType const& in_from_node, ActionType in_cont)
Public functions
-
template<typename Serializer>void serialize(Serializer& s)