template<typename MsgT, ActiveTypedFnType<MsgT>* f>
CallbackSendHandler struct
Base classes
-
template<typename SignalT>struct CallbackBase<signal::Signal<MsgT>>
Public types
-
using SignalBaseType = typename signal::
Signal<MsgT> - using SignalType = typename CallbackBase<SignalBaseType>::SignalType
- using SignalDataType = typename SignalType::DataType
- using MessageType = MsgT
Constructors, destructors, conversion operators
- CallbackSendHandler(NodeType const& in_send_node)
Public functions
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template<typename SerializerT>void serialize(SerializerT& s)