struct
PriorityUnit
Base classes
- struct BaseUnit
- The base class for a work unit that either holds a
std::unique_ptr
to a runnable or contains a general lambda to execute.
Constructors, destructors, conversion operators
- PriorityUnit(bool in_is_term, RunnablePtrType in_ptr, PriorityType in_priority)
- PriorityUnit(bool in_is_term, ActionType in_work, PriorityType in_priority)
Friends
- auto operator<(PriorityUnit const& lhs, PriorityUnit const& rhs) -> bool