template<typename ColT, typename IndexT, typename BaseProxyT>
MappedNode struct
Public types
- using FuncLocType = std::function<void(NodeType)>
Constructors, destructors, conversion operators
- MappedNode() defaulted
- MappedNode(typename BaseProxyT::ProxyType const& in_proxy, typename BaseProxyT::ElementProxyType const& in_elm)
Public functions
- void getMappedNode() const
- void lookupLocation(FuncLocType fn)