struct
#include <src/vt/elm/elm_id.h>
ElementIDStruct A general identifier for a task context. The id
is unique in the system.
Public types
- using isByteCopyable = std::true_type
Public functions
- auto operator==(const ElementIDStruct& rhs) const -> bool
- auto operator<(const ElementIDStruct& rhs) const -> bool
- auto isMigratable() const -> bool
- auto getHomeNode() const -> NodeType
- auto getCurrNode() const -> NodeType
- auto isLocatedOnThisNode() const -> bool
Public variables
Variable documentation
ElementIDType vt:: elm:: ElementIDStruct:: id
id must be unique across nodes