struct
GreedyLB
Base classes
- struct LoadSamplerBaseLB
Public types
- using ElementLoadType = std::unordered_map<ObjIDType, LoadType>
- using TransferType = std::map<NodeType, std::vector<ObjIDType>>
- using LoadProfileType = std::unordered_map<NodeType, LoadType>
Public static functions
- static auto getInputKeysWithHelp() -> std::unordered_map<std::string, std::string>
Constructors, destructors, conversion operators
Public functions
-
void init(objgroup::
proxy:: Proxy<GreedyLB> in_proxy) - void runLB(LoadType total_load) override
-
void inputParams(balance::
ConfigEntry* config) override